How hard is it to comprehend these three simple words?
Last night our raid included 3 new people in the mix, the goal was to get free loot at chess event and try to bring down Aran for the first time. We did chess first and had 30 min. left to defeat Aran before respawns.
We have a good raid leader who is very clear on instructions and explains what to expect on the fight. He does this before and during the fight.
What I don't get is why some people think they are exempted from these rules and do whatever the hell they want. The rogue for example, died twice from arcane explosion, it's not because he's melee or his toon is slower than the rest, it's because he tries to get 2-3 shots in before trying to run away when everyone else is trying to get as far away as possible. And backing up isn't running away, it's like you wanting to see who kills you before you die. Dying in an arcane explosion is fine since you only kill yourself and not hurt the raid since you don't know what you're doing to begin with.
What pisses me off the most is the Flame Wreath. We tried Aran 4 times and 4 times we had someone blow everyone up with Flame Wreath. I don't care what class you are, where you're standing or facing, when you get a raid warning and raid leader announcing nobody move, it doesn't mean go fix your line of sight or go move a centimeter to your left or try hugging the wall because it makes you feel safe. It simply means DO NOT MOVE.
Monday, August 13, 2007
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1 comment:
There are ways to identify who moved, as the combat log will attribute damage done by the explosion to that person. With the damage meter addon Recount, one of the displays is "friendly fire". You can switch to that display, switch to "last fight" only (or "current fight" if it's still going on), and see who's been doing damage to other players.
Someone who keeps moving may need a Gentle Reminder.
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