Our group Brigin, Doom, Snow, and BRK tried heroic SL for the first time last night. I think this instance was not on our to do list because we got intimidated with the fact that there will be two 6 mob pulls in this instance.
In Hellmaw's room, Brig only marked 3 because we didn't know that there are 4 mobs now, we quickly adjusted and took them out. Our first wipe came on the 5 mob pull in Blackheart's room, it was just purely bad luck. On pull, an assassin decided to ambush me so Brig had to leave the 3 guys he was tanking to grab the assassin off me, then the sapped mob decided to break and kill BRK, it went crazy from there.
Now the 6 mob pull was done in a precise and well-coordinated manner. 1 sap, BRK's unparalleled chain-trapping skills, BRK & Hobbes taking down the pet, Doom blinding 1 & stunlocking the main target while I take it down, Brig tanking 1 & Snow's uber heals to keep all of us alive.
Our second wipe came on Vorpil as we didn't know he had a new trick up his sleeve, he now does banish. On first try Brig got banished, aggro'd on to me, lots of running around & we wiped. On the next try, he only had time to cast 1 rain of fire and down he went.
Murmur now does an aoe that hits everybody hard, I decided to offheal so Snow could concentrate on healing Brig. First try and we kicked his ass, BRK got phat lewt. This instance is stupid, I'm not sure if this is the only HEROIC instance that drops lvl 68 items on the first 3 bosses.
Wednesday, August 29, 2007
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Actually, Steam Vaults, Shadow Labs, Shattered Halls and the three TK (Bot, Mech and Arc) all drop the normal stuff on the first bosses.
It's cause they're the lvl 70 ones. But yea, it makes it almost not worth it to kill them. You need that gear or better just to get through the heroic, so they'll more than likely be sharded.
I don't get it either. But grats on spanking heroic SL Tred ^.^
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